Available Platform: DOS
Stronghold is a real-time strategy game developed by Stormfront Studios and published by Strategic Simulations Inc.
Year | 1993 |
Genre | Strategy |
Rating | 82/100 based on 6 Editorial reviews. Add your vote |
Publisher | Strategic Simulations Inc |
Developer | Stormfront Studios |
OS supported | Win7 64 bit, Win8 64bit, Windows 10, MacOS 10.6+ |
Updated | 2 December 2020 |
What's New in Version 1.30 of Stronghold: Crusader - Patch. This patch updates Stronghold Crusader with high definition graphics and the ability to view an entire battlefield on a single screen. The free HD version patch for Stronghold Crusader adds support for resolutions of up to 2560x1600, a huge increase from the previous cap of 1024x768. May 20, 2019 Download Now! Stronghold Crusader sim lets you step into the shoes of either the legendary Richard the Lionheart or the formidable Saladin. A mix of real-time strategy and city-building games. Last update 20 May. 2019 Licence Free to try OS Support Windows 98, Windows Me, Windows NT, Windows 2000, Windows XP Downloads Total: 133,285 Last week. Mar 05, 2008 Download Stronghold for Mac to play a castle simulation game. Join or Sign In. Sign in to add and modify your software. Continue with email. By joining Download.com, you agree to our Terms of.
Game Review
Stronghold is a real-time strategy game developed by Stormfront Studios and published by Strategic Simulations Inc. in 1993. This game is set in the Dungeons & Dragons fantasy universe and uses a bare bones version of the rules of the original tabletop role playing game.
Starting out you only have command of a small village that you must turn into a stronghold (hence the name). You build your village up and add and upgrade different buildings and ‘neighborhoods’. You can also recruit and train units comprised of different classes of fantasy folk. You can then send your units out into the world to fight monsters or gather resources. There are a few different ways to play and ultimately ‘win’ this game, it just depends on your play style. If you want to pursue the ‘Lawful’ path you can focus on building up your city and advance to the rank of Emperor. Should you choose the ‘Chaotic’ path your ultimate goal is to destroy all of your enemies. There is also door number 3 where you can choose to be ‘Neutral’ and do both. DiskMaker X 8.0.3 (10.6 MB). How you play and manage your game is up to you, right down to the ability to micromanage to your heart’s content. Though if you would rather not, the computer can take care of it for you. No matter which road you choose, it will be a challenging one.
Clearly D&D fans are the first to come to mind for this game, but I think it would be appealing to anyone who likes strategy games. This game offers a good level of difficulty and different play style options. Whether you are a fan of D&D or not, Stronghold offers an excellent combination of gaming elements and will keep you immersed for hours.
Review by: Tasha
Published: 20 February 2017 8:24 pm
I've Always Liked the Stronghold games. I like them because I'm whats known in RTS parlance as a turtler - one who likes to sit at home, erect a few walls and wait for the enemy to come to me. My turtling skills are such that I can make a multiplayer game of Total Annihilation last for four hours and, in Dawn Of War - the most anti-chelonian game on the planet, as long as four minutes. Yeah, eat my shell, bitch!
Unfortunately for the likes of me, Stronghold Legends makes it easier for zerglings to bring the proceedings to a sharp end. This is because, not content with nerfing archers (OK, so they were a little overpowered), Firefly have introduced all manner of wall-climbing and flying creatures - all pillaged from European myth, which perhaps explains the canny title of the game - in an effort to ensure the walls come crashing down sooner than they might have done in previous Stronghold games.
In truth, and despite my own selfish reservations, the switch to an attack focus is a very good thing. Plus, with dragons flying about and wizards casting spells, not only is strategy that much more open, the battles are that much more interesting to watch.
Chop Chop
Thankfully, the economic side of the game hasn't suffered. There are still apples to pick, wood to chop and hops to brew, meaning that apart from making sure the toilets are clean, very little has been cut from Stronghold 2.
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Sorely missinq from previous qamcs is a very welcome Skirmish mode, but the hiqqest chanqe is the influence of mythical units set across three increasinqly difficult 8-mission campaiqns: one coverinq Arthurian Britain, one with tiber-vampire Vlad The Impaler, and one based on Burqundian draqon-slayer Sieqfried (yeah, him). There arc no qoblins, elves or orcs here, in fact the roster of men-at-arms, archers and kniqhts still forms the backbone of any army. The myth units, which include heroes and wizards, merely add a layer of tactics rather than chanqe the qame completely. Stronghold fans will be pleased. If you were hoping for Sim Minas Tirith though, you'll likely lie a tad disappointed.
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Rise Of Legends
At the end of the day then, Stronghold Legends is covering very familiar territory, but the new units certainly arent just more of the same. A dragon may be able to roast dozens of villagers in a ball of flame, but for knocking down walls, a catapult is still needed. Its true to say that a few features have been lost to accommodate the new units and campaigns, but with this reduced level of micro-management, Firefly's streamlining of what has become a fine RTS series is generally successful.As with their recent CivCity, the interface is excellent, the code stable and the graphics solid - if somewhat unspectacular (the now castle the especially). Battles away from walls and towers arc reliably underwhelming (as ever), and the Al tends to dribble units your way at times, makinq the campaigns feel a bit turqid.
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However, with an idiot-proof map editor and that delightful Skirmish mode, Stionahold Leqends will certainly be on my hard drive longer than any of the previous games in the series. Whether it will survive past the imminent arrival of Medieval II is another matter.